//! Claude Code skill installation for makima commands. //! //! This module installs makima CLI commands as Claude Code skills //! to ~/.claude/skills/ on daemon startup. Skills allow Claude Code //! instances to use makima commands via slash commands like //! `/makima-supervisor`, `/makima-contract`, and `/makima-chain`. use std::path::PathBuf; use tokio::fs; use super::skills; /// Get the global Claude skills directory (~/.claude/skills/) fn skills_dir() -> Option { dirs::home_dir().map(|h| h.join(".claude").join("skills")) } /// Check if a skill needs to be installed or updated async fn needs_install(skill_dir: &PathBuf, expected_content: &str) -> bool { let skill_file = skill_dir.join("SKILL.md"); match fs::read_to_string(&skill_file).await { Ok(content) => content != expected_content, Err(_) => true, // File doesn't exist or can't be read } } /// Install or update all makima skills to ~/.claude/skills/ /// /// This function: /// 1. Creates the skills directory if needed /// 2. For each skill, checks if it needs updating /// 3. Writes/updates the SKILL.md file only if content differs /// /// Returns Ok(()) on success, or an error message on failure. pub async fn install_skills() -> Result<(), String> { let base_dir = skills_dir() .ok_or_else(|| "Could not determine home directory".to_string())?; // Create base skills directory if needed fs::create_dir_all(&base_dir) .await .map_err(|e| format!("Failed to create skills directory: {}", e))?; let mut installed_count = 0; for (name, content) in skills::ALL_SKILLS { let skill_dir = base_dir.join(name); if needs_install(&skill_dir, content).await { // Create skill directory fs::create_dir_all(&skill_dir) .await .map_err(|e| format!("Failed to create {} directory: {}", name, e))?; // Write SKILL.md let skill_file = skill_dir.join("SKILL.md"); fs::write(&skill_file, content) .await .map_err(|e| format!("Failed to write {}/SKILL.md: {}", name, e))?; eprintln!(" Installed skill: {}", name); installed_count += 1; } } if installed_count == 0 { eprintln!(" All {} skills up to date", skills::ALL_SKILLS.len()); } Ok(()) } /// Check if all skills are properly installed /// /// Returns a list of (skill_name, is_installed) pairs. pub async fn verify_skills() -> Vec<(String, bool)> { let mut results = Vec::new(); if let Some(base_dir) = skills_dir() { for (name, content) in skills::ALL_SKILLS { let skill_dir = base_dir.join(name); let installed = !needs_install(&skill_dir, content).await; results.push((name.to_string(), installed)); } } results } #[cfg(test)] mod tests { use super::*; #[test] fn test_skills_dir() { // Should return a valid path on most systems let dir = skills_dir(); assert!(dir.is_some()); let path = dir.unwrap(); assert!(path.ends_with(".claude/skills")); } #[test] fn test_skill_content_not_empty() { // Verify all skills have content for (name, content) in skills::ALL_SKILLS { assert!(!content.is_empty(), "Skill {} has no content", name); assert!( content.starts_with("---"), "Skill {} missing YAML frontmatter", name ); } } }