diff options
Diffstat (limited to 'makima/frontend/src/hooks/useSpeakWebSocket.ts')
| -rw-r--r-- | makima/frontend/src/hooks/useSpeakWebSocket.ts | 329 |
1 files changed, 329 insertions, 0 deletions
diff --git a/makima/frontend/src/hooks/useSpeakWebSocket.ts b/makima/frontend/src/hooks/useSpeakWebSocket.ts new file mode 100644 index 0000000..3ef8851 --- /dev/null +++ b/makima/frontend/src/hooks/useSpeakWebSocket.ts @@ -0,0 +1,329 @@ +import { useState, useCallback, useRef, useEffect } from "react"; +import { SPEAK_ENDPOINT } from "../lib/api"; + +export type SpeakStatus = + | "disconnected" + | "connecting" + | "connected" + | "loading_model" + | "speaking" + | "error"; + +export interface SpeakWebSocketState { + status: SpeakStatus; + error: string | null; +} + +export function useSpeakWebSocket() { + const [state, setState] = useState<SpeakWebSocketState>({ + status: "disconnected", + error: null, + }); + + const wsRef = useRef<WebSocket | null>(null); + const audioContextRef = useRef<AudioContext | null>(null); + const audioQueueRef = useRef<Float32Array[]>([]); + const isPlayingRef = useRef(false); + const modelLoadingTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null); + const nextPlayTimeRef = useRef(0); + + // Clean up on unmount + useEffect(() => { + return () => { + if (wsRef.current) { + wsRef.current.close(); + wsRef.current = null; + } + if (audioContextRef.current) { + audioContextRef.current.close(); + audioContextRef.current = null; + } + if (modelLoadingTimerRef.current) { + clearTimeout(modelLoadingTimerRef.current); + modelLoadingTimerRef.current = null; + } + }; + }, []); + + const getAudioContext = useCallback((): AudioContext => { + if (!audioContextRef.current || audioContextRef.current.state === "closed") { + audioContextRef.current = new AudioContext({ sampleRate: 24000 }); + } + return audioContextRef.current; + }, []); + + const playAudioQueue = useCallback(() => { + if (isPlayingRef.current) return; + isPlayingRef.current = true; + + const ctx = getAudioContext(); + + function scheduleNext() { + const chunk = audioQueueRef.current.shift(); + if (!chunk) { + isPlayingRef.current = false; + return; + } + + const buffer = ctx.createBuffer(1, chunk.length, 24000); + buffer.copyToChannel(chunk, 0); + + const source = ctx.createBufferSource(); + source.buffer = buffer; + source.connect(ctx.destination); + + // Schedule playback at the right time to avoid gaps + const now = ctx.currentTime; + const startTime = Math.max(now, nextPlayTimeRef.current); + source.start(startTime); + nextPlayTimeRef.current = startTime + buffer.duration; + + source.onended = () => { + if (audioQueueRef.current.length > 0) { + scheduleNext(); + } else { + isPlayingRef.current = false; + } + }; + } + + scheduleNext(); + }, [getAudioContext]); + + const connect = useCallback((): Promise<boolean> => { + return new Promise((resolve) => { + if (wsRef.current?.readyState === WebSocket.OPEN) { + resolve(true); + return; + } + + if (wsRef.current) { + wsRef.current.close(); + wsRef.current = null; + } + + setState({ status: "connecting", error: null }); + + try { + const ws = new WebSocket(SPEAK_ENDPOINT); + ws.binaryType = "arraybuffer"; + wsRef.current = ws; + + ws.onopen = () => { + setState({ status: "connected", error: null }); + resolve(true); + }; + + ws.onmessage = (event) => { + // Binary data = PCM audio chunk + if (event.data instanceof ArrayBuffer) { + // Clear model loading timer on first audio data + if (modelLoadingTimerRef.current) { + clearTimeout(modelLoadingTimerRef.current); + modelLoadingTimerRef.current = null; + } + + // Update status to speaking if not already + setState((s) => { + if (s.status === "loading_model" || s.status === "connected") { + return { ...s, status: "speaking" }; + } + return s; + }); + + // Convert PCM16 LE to Float32 + const pcm16 = new Int16Array(event.data); + const float32 = new Float32Array(pcm16.length); + for (let i = 0; i < pcm16.length; i++) { + float32[i] = pcm16[i] / 32768; + } + + audioQueueRef.current.push(float32); + playAudioQueue(); + return; + } + + // Text data = JSON message + try { + const message = JSON.parse(event.data); + + switch (message.type) { + case "audio_end": + // Clear model loading timer + if (modelLoadingTimerRef.current) { + clearTimeout(modelLoadingTimerRef.current); + modelLoadingTimerRef.current = null; + } + // Wait for audio queue to drain, then go back to connected + // Use a short delay to let buffered audio finish + { + const checkDone = () => { + if (audioQueueRef.current.length === 0 && !isPlayingRef.current) { + setState((s) => { + if (s.status === "speaking" || s.status === "loading_model") { + return { ...s, status: "connected" }; + } + return s; + }); + } else { + setTimeout(checkDone, 100); + } + }; + checkDone(); + } + break; + + case "error": + if (modelLoadingTimerRef.current) { + clearTimeout(modelLoadingTimerRef.current); + modelLoadingTimerRef.current = null; + } + setState({ + status: "error", + error: message.message || `Error: ${message.code}`, + }); + break; + } + } catch { + console.error("Failed to parse speak WebSocket message:", event.data); + } + }; + + ws.onerror = () => { + setState({ + status: "error", + error: "Failed to connect to speak server", + }); + resolve(false); + }; + + ws.onclose = (event) => { + if (modelLoadingTimerRef.current) { + clearTimeout(modelLoadingTimerRef.current); + modelLoadingTimerRef.current = null; + } + + let errorMessage: string | null = null; + if (event.code === 1006) { + errorMessage = "Connection failed - server may be unavailable"; + } else if (event.code !== 1000 && event.code !== 1001) { + errorMessage = `Connection closed unexpectedly (code: ${event.code})`; + } + + setState((s) => ({ + status: "disconnected", + error: errorMessage || s.error, + })); + wsRef.current = null; + }; + } catch (err) { + const message = + err instanceof Error ? err.message : "Failed to create WebSocket connection"; + setState({ status: "error", error: message }); + resolve(false); + } + }); + }, [playAudioQueue]); + + const speak = useCallback( + async (text: string) => { + if (!text.trim()) return; + + // Connect if not connected + if (!wsRef.current || wsRef.current.readyState !== WebSocket.OPEN) { + const connected = await connect(); + if (!connected) return; + } + + // Reset audio state + audioQueueRef.current = []; + isPlayingRef.current = false; + nextPlayTimeRef.current = 0; + + // Resume audio context if suspended (browser autoplay policy) + const ctx = getAudioContext(); + if (ctx.state === "suspended") { + await ctx.resume(); + } + + // Start loading timer - if no audio arrives in 2 seconds, show loading state + modelLoadingTimerRef.current = setTimeout(() => { + setState((s) => { + if (s.status === "connected" || s.status === "connecting") { + return { ...s, status: "loading_model" }; + } + return s; + }); + modelLoadingTimerRef.current = null; + }, 2000); + + // Send speak request + wsRef.current?.send( + JSON.stringify({ type: "speak", text }) + ); + + setState((s) => ({ ...s, error: null })); + }, + [connect, getAudioContext] + ); + + const cancel = useCallback(() => { + // Clear audio queue + audioQueueRef.current = []; + isPlayingRef.current = false; + nextPlayTimeRef.current = 0; + + // Clear model loading timer + if (modelLoadingTimerRef.current) { + clearTimeout(modelLoadingTimerRef.current); + modelLoadingTimerRef.current = null; + } + + // Send cancel message + if (wsRef.current?.readyState === WebSocket.OPEN) { + wsRef.current.send(JSON.stringify({ type: "cancel" })); + } + + setState((s) => ({ + ...s, + status: wsRef.current?.readyState === WebSocket.OPEN ? "connected" : "disconnected", + })); + }, []); + + const disconnect = useCallback(() => { + // Clear audio queue + audioQueueRef.current = []; + isPlayingRef.current = false; + nextPlayTimeRef.current = 0; + + if (modelLoadingTimerRef.current) { + clearTimeout(modelLoadingTimerRef.current); + modelLoadingTimerRef.current = null; + } + + if (wsRef.current) { + // Send stop message before closing + if (wsRef.current.readyState === WebSocket.OPEN) { + wsRef.current.send(JSON.stringify({ type: "stop" })); + } + wsRef.current.close(1000, "User disconnected"); + wsRef.current = null; + } + + setState({ status: "disconnected", error: null }); + }, []); + + return { + ...state, + isConnected: + state.status === "connected" || + state.status === "speaking" || + state.status === "loading_model", + isSpeaking: state.status === "speaking", + isModelLoading: state.status === "loading_model", + speak, + cancel, + connect, + disconnect, + }; +} |
