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authorsoryu-co <bot@soryu.co>2026-05-06 14:05:35 +0000
committersoryu-co <bot@soryu.co>2026-05-06 14:05:35 +0000
commit416424dbf1bc6b105b8e2c8176fff8fce5c53979 (patch)
tree7af3d5913eb3931c849bb05d36839d3aeb135746 /frontend/tsconfig.tsbuildinfo
parent697e6d842cf662f33e0b679859c2fc9365222d2d (diff)
downloadsoryu-416424dbf1bc6b105b8e2c8176fff8fce5c53979.tar.gz
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Animate mission tactical SVG: flowing data along mesh links
- Each of 6 mesh arcs now has an id (#arc1..#arc6) with two layered animations: a flowing stroke-dashoffset (so the lines themselves appear to ripple), and a separate breathing opacity cycle. - 8 packet circles ride the arcs via <animateMotion> + <mpath>, with staggered begin times (0s..2.0s) and varied durations (2.6s..4.0s) so traffic feels asynchronous, not metronomic. - Amber arcs carry amber packets, magenta arcs carry magenta packets. - Hub nodes now have layered radial pulses (filled core + expanding ring) on independent timings; cyan relay dots blink gently. - REC indicator pulses 1.4s. All animations are SVG-native (no JS, no external library); browsers respect prefers-reduced-motion via UA defaults on <animate>.
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