import React, { useState, useEffect, useRef } from 'react'
import { LoadingScreen } from './LoadingScreen'
import { HeartLogo } from './HeartLogo'
interface LandingPageProps {
onLogin: () => void
}
export function LandingPage({ onLogin }: LandingPageProps) {
const [loading, setLoading] = useState(false)
const [showLanding, setShowLanding] = useState(false)
const [isStandby, setIsStandby] = useState(true) // false = LIVE, true = STDBY
const [velocity, setVelocity] = useState(0)
const [energy, setEnergy] = useState(0)
const [ramped, setRamped] = useState(false)
const [pendingAction, setPendingAction] = useState<null | 'makimaRedirect'>(null)
const [activePanel, setActivePanel] = useState<null | 'mission' | 'makima'>(null)
// Fade-in landing page content after mount
useEffect(() => {
const timer = setTimeout(() => setShowLanding(true), 500)
return () => clearTimeout(timer)
}, [])
// Ramp up stats, then keep them fluctuating near max
useEffect(() => {
const VELOCITY_MAX = 603
const ENERGY_MAX = 32
let rampInterval: number | undefined
let fluctuateInterval: number | undefined
// Ramp-up for ~2 seconds
const rampDurationMs = 2000
const tickMs = 30
const vStep = VELOCITY_MAX / (rampDurationMs / tickMs)
const eStep = ENERGY_MAX / (rampDurationMs / tickMs)
rampInterval = window.setInterval(() => {
setVelocity((v) => {
const next = v + vStep
return next >= VELOCITY_MAX ? VELOCITY_MAX : next
})
setEnergy((e) => {
const next = e + eStep
return next >= ENERGY_MAX ? ENERGY_MAX : next
})
}, tickMs)
const stopRamp = window.setTimeout(() => {
if (rampInterval) window.clearInterval(rampInterval)
setVelocity(VELOCITY_MAX)
setEnergy(ENERGY_MAX)
setRamped(true)
// Fluctuate near the top
fluctuateInterval = window.setInterval(() => {
setVelocity((v) => {
const min = VELOCITY_MAX - 18
const max = VELOCITY_MAX
const delta = (Math.random() - 0.5) * 6 // ±3
const next = Math.max(min, Math.min(max, v + delta))
return next
})
setEnergy((e) => {
const min = ENERGY_MAX - 2
const max = ENERGY_MAX
const delta = (Math.random() - 0.5) * 0.25 // ±0.125
const next = Math.max(min, Math.min(max, e + delta))
return next
})
}, 220)
}, rampDurationMs + 60)
return () => {
if (rampInterval) window.clearInterval(rampInterval)
if (fluctuateInterval) window.clearInterval(fluctuateInterval)
}
}, [])
const handleLoadingComplete = () => {
if (pendingAction === 'makimaRedirect') {
window.location.assign('https://makima.jp')
return
}
onLogin()
}
const handleLogin = () => {
setPendingAction('makimaRedirect')
setLoading(true)
}
const handleMission = () => {
setActivePanel((mode) => (mode === 'mission' ? null : 'mission'))
}
const handleMakimaPanel = () => {
setActivePanel((mode) => (mode === 'makima' ? null : 'makima'))
}
return (
<div>
{loading && <LoadingScreen onComplete={handleLoadingComplete} />}
{!loading && (
<div className={`floating-header ${showLanding ? 'fade-in' : 'hidden'}`}>
<div className="header-content">
<div className="brand">
<img
src="/logo/crane-logo-transparent.png"
alt="Soryu"
height={40}
className="brand-mark"
onError={(e) => {
const img = e.currentTarget as HTMLImageElement
img.onerror = null
img.src = '/logo/crane-logo.png'
}}
/>
</div>
<div className="header-center">
<HeartLogo size="header-no-rays" className="header-heart" />
</div>
<div className="system-info">
<div className="info-item">
<span className="info-label">System:</span>
<span
className="info-value live-status clickable"
onClick={() => setIsStandby(!isStandby)}
title="Click to toggle between LIVE and STANDBY"
>
<span className={`status-dot ${isStandby ? 'standby' : 'live'}`}></span>
{isStandby ? 'STDBY' : 'LIVE'}
</span>
</div>
<div className="info-item">
<span className="info-label">Version:</span>
<span className="info-value">v1.0.0</span>
</div>
</div>
</div>
</div>
)}
<div className={`modern-landing-page manga-style ${showLanding && !loading ? 'fade-in' : 'hidden'}`}>
{/* Background GIF fills the main body */}
<div className="background-only" aria-hidden="true">
<img src="/background-animation.gif" alt="" className="background-gif" />
</div>
{/* Minimal overlay: masthead, issue badge, and CTA */}
<div className={`taisho-cover ${activePanel ? 'mission-mode' : ''}`}>
<div className="cover-backdrop" aria-hidden="true" />
<div className="cover-content">
{/* Masthead + Issue badge (kept) */}
<div className="masthead">
<div className="masthead-vertical">
<span className="jp">そりゅう</span>
<span className="en">SORYU</span>
</div>
<div className="issue-badge"><span className="led-heart" aria-hidden="true"></span>かはいい Vol.01</div>
</div>
{/* Hero area becomes Mission content when in mission mode */}
{activePanel === 'mission' ? (
<div className="mission-screen" role="region" aria-label="Mission">
<h1 className="mission-headline">Building real‑time systems for mission-critical observability and surveillance </h1>
<img src="/PC98Doukuusei.webp" alt="Mission montage" className="mission-image" />
<p className="mission-paragraph">
We deliver low‑latency streaming & infrastructure that turns live data into
reliable, secure insight. Target selection, monitoring and full end to end observability
to make vital decisions where it matters most.
</p>
</div>
) : activePanel === 'makima' ? (
<div className="mission-screen makima-screen" role="region" aria-label="Makima">
<h1 className="mission-headline makima-headline">makima.jp | concentric listening lattice for contested domains</h1>
<img src="/logo/makima-logo.svg" alt="Makima concentric circle logo" className="mission-image makima-logo" />
<p className="mission-paragraph">
The makima.jp listening system fuses wideband capture, correlation, and operator tooling into a single
persistent layer that hears everything—terrestrial, orbital, and opportunistic—and hands it to crews
with zero friction. It is built to be quiet, relentless, and to surface intent faster than any human
watch can keep up.
</p>
<p className="mission-paragraph">
Value for espionage, defense, and warfare is direct: clandestine signal interception that maps networks,
blue-force protection through resilient spectrum awareness, and kinetic decisioning that pairs telemetry
with targeting in seconds. The <ruby>支配<rt>しはい</rt></ruby> operations system sits at the core, orchestrating
tasking, interdiction, and human review so every intercepted whisper is actionable.
</p>
<div className="mission-paragraph makima-value">
<strong>Operational payoffs:</strong>
<ul className="makima-list">
<li>Espionage: concentric-capture mesh and cross-correlation expose command paths, covert beacons, and exfiltration routes.</li>
<li>Defense: resilient horizon-to-satellite coverage spots intrusion, spectrum denial, and spoofing before they degrade mission links.</li>
<li>Warfare: targeting flows fuse the signal graph with effects, pushing lethal updates to crews through <ruby>支配<rt>しはい</rt></ruby> without slowing tempo.</li>
</ul>
</div>
</div>
) : (
<div className="hero" />
)}
{/* CTA row spanning full width: left Mission/MAKIMA, right Login */}
<div className="cta-area">
<div className="cta-left">
<button className="taisho-cta" onClick={handleMission}>
<span className="cta-text">{activePanel === 'mission' ? 'Close' : 'Mission'}</span>
</button>
<button className="taisho-cta" onClick={handleMakimaPanel}>
<span className="cta-text">{activePanel === 'makima' ? 'Close' : 'MAKIMA'}</span>
</button>
</div>
<div className="cta-right">
<button className="taisho-cta" onClick={handleLogin}>
<span className="cta-icon">▶</span>
<span className="cta-text">Login</span>
</button>
</div>
</div>
</div>
</div>
{/* Bottom stats: Velocity + Energy only (hidden in mission mode) */}
{!activePanel && (
<div className="bottom-stats">
<div className="rf-stats">
<div className="rf-stat">
<span className="label">Velocity</span>
<span className="value">{Math.round(velocity)} km/h</span>
</div>
<div className="rf-stat">
<span className="label">Energy</span>
<span className="value">{energy.toFixed(1)} MJ</span>
</div>
</div>
</div>
)}
</div>
{/* MissionDrawer removed in favor of mission screen transformation */}
</div>
)
}